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- Path: news.ios.com!usenet
- From: larrymb@gramercy.ios.com (Pacarana)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Future Amigas
- Date: 21 Apr 1996 00:26:20 GMT
- Organization: Internet Online Services
- Message-ID: <4842.6684T1019T2692@gramercy.ios.com>
- References: <peterk.0meu@combo.ganesha.com> <4982.6672T794T1428@gramercy.ios.com>
- <1292.6680T826T2629@gramercy.ios.com> <Dq1HnM.2nq@eskimo.com>
- NNTP-Posting-Host: ppp-33.ts-1.hck.idt.net
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- >The newer HP-PA chips have one bad problem that I am sure some people
- >would frown upon: their off-chip caches MUST run at FULL CPU speed (200
- >MHz or higher) using fast SRAM, which is expensive as all hell. Such a
- >system may not be very cost:perofmance effective.
- Well the current ones still seemto wallop the PPC in floating point and
- nearly match the very top of the line PPC in integer performance and
- are supposed to be cheap enough to stick into a game console. If
- what you say is true for all future PA- RISC, then perhaps after some time
- they would have become less cost effective and put us in a fix, although with
- the horror stories about the sluggishness of the PPC620 I don't know (then
- again they may have been disinformation).
-
- >: >> then PA-RISC or PPC plus a new more powerful Amiga
- >: >>custom chipset,
- >: >We didn't say this either. Where do you get your claims?
- >: But a few of the official AT releases posted here and elsewhere mentioned
- >: development of a new and more powerful custom chipset.
-
- >Custom chipset doesn't have to mean "AT developed custom chipset". It
- >could be anything that AT likes and is willing to slap on a motherboard
- >and then write a driver for.
- Well I guess so, but it sure didn't sounds like it. I don't know a
- single person on Fido who took it that way. Poorly or sneakily phrased if
- that's the case.
-
- >Remember that the next generation chipset could be made of both off the
- >shelf chips and in-house custom chips. If we look at AAA, the grfx chips
- >were a lot faster than the AGA ones, but alas, it would take a lot of
- >optimized and custom code to get graphics to run at a good rate. In a
- >chip like S3's 968, what it lacks in fancy hardware (vs. AAA) it just
- >makes up in raw speed. However, if we look at the AAA version of Paula
- >(the Mary chip), it is comparable to many current PC floppy, sound, and
- >I/O chips, and has a few things that beat them out - it has 8 channel
- >stereo 16-bit percision sample playback with rates up to 100KHz, support
- >for 880KB, 1.76MB, and 3.52MB floppy disks [compatable with trackloaders,
- >unlike Generic PC floppy controllers], and support for two high speed
- >buffered serial ports, ect... not too bad. The only problem is that the
- >Mary just happened to have the most bugs of all of the chips in the AAA
- >chipset.
- Hmm. Ironically, I actually tend to go the other way. Fast large floppies
- sound neat, but with 4x CD-ROMS and ZIP drives, etc. I don't know how much of
- big deal that would be anymore. As for sound, a nice tooled for audio DSP
- seems better. Say 32 voices with all sorts of programmable realtime effects,
- and possible more general uses as well, still AAA's sound wasn't bad at all.
- What MB/s transfer rate can the S3 blitter handle when performing moderate
- effects (and what special effects does it have?)? Does it have mutiple
- playfields with fade, 3D support with a million polys a second or 700,000
- with texture mapping and MIP mapping etc., copper, 2D rotation and scaling?
- I'd hope it a least has one or two of those features, anyway it would need a
- truly remarkable bandwidth to make up for most of that, and nothing could make
- up for the lack of some of those features. How well with all of this stuff
- integrate? The A1000 had a many channel DMA system so everything, audio,
- video, blitter, drives, sprites, etc. could run at once with no interference
- (later on there was some overlap and stuff like non-CPU disk decoding became
- too slow with the lack of chipset updates but an update could do away with
- that again).
-
-
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-
- >: Many months ago when some people on Fido were afraid that the chipst
- >: would be dropped, someone posted that you had said that you thought very
- >: highly of custom Amiga chipsets and that that was the way to go even
- >: though some others at AT didn't seem to think so. Maybe they
- >: misinterpreted what you had said, or got the info from someone else, who
- >: got it from someone else and meanings changed along the way. Anyway,
- >: that's were I got this.
-
- >Custom chipsets *CAN* be very costly to make, especially if you make them
- >to be compatable wholly/partially with an older chipset (much like how AGA
- >was to OCS/ECS, and how in many ways AAA was to AGA). If AT were to make
- >a new Grfx chipset from the ground up with people who are experienced at
- >doing such a task, it wouldn't be quite as bad. But why do that, when you
- >can get a very good custom chip already designed from another company?
- >Remember that the chip world has advanced a lot in the past 10 years while
- >Commodore had its thumbs up its ass.
-
- > Greg Baldwin (drizzit@eskimo.com)
- > Amiga junkie and user since 1987 Computer Science & DTV Student
- > Commodore64 fan since about 1983 http://www.eskimo.com/~drizzit
- > Tyranical EFNet #Amiga Channel Operator "Drizzit"
-
-